If you change nothing, no-thing will change.

The goal of this project is to fundamentally change the way you see the world.

It will, hopefully drive you to make it a better place through your creations.

16-Weeks of Design and Creation

 

Over the next 16 weeks you'll use the following resources, in-class lectures, and your own research to create a project of your very own design.

Students will create a projects of their own design. All projects will be for the betterment of the global, local, or school community.  They will have a specific customer, no 'surfers' or 'teachers' but an actual specific human who wants an actual specific invention or product for their use.

These constraints both help you, and focus your project, it gives you a person to ask questions like: how big, heavy, strong, light, fast, cheap, or durable does this object have to be?

You will also need to find a mentor or expert in the field in which you are creating your project.  This person is charged with helping focus you and your team on a path to success, they will help you set goals and milestones for your project.  With their help and experience, you'll have a chance to really create something extraordinary.

 
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Course Documents:

Open Engineering Semester Outline: Self-explanatory.

What is a Milestone?: A detailed description of Milestones for your project.

Six A's: The Six A's of Project Based Learning.

Modular Project Sheet